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python launch.py --config configs/nerf-blender.yaml --gpu 0 --train dataset.scene=lego tag=iter50k seed=0 trainer.max_steps=50000 Download preprocessed DTU data provided byNeuSorIDR. In the provided config files we assume using NeuS DTU data. If you are using IDR DTU data, please setdat...
stage, //The container to add the particles to 20, //Number of particles 0, //Gravity false, //Random spacing 0, 6.28, //Min/max angle 16, 32, //Min/max size 1, 3 //Min/max speed ); //Stop the dust emitter that's trailing the fairy dust.stop(); //Wait 3 seconds and ...
Now in 3D all of the graphic textures and colors have been vastly improved, taking advantage of the considerable graphic power of the Nintendo 3DS system. This game tells the epic story of Hyrule and Link™, Zelda™, and Ganondorf in remarkable depth and gives context to the many tales ...
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MeshLab(import PLY/STL/OFF/OBJ/3DS/COLLADA/PTX/V3D/PTS/APTS/XYZ/GTS/TRI/ASC/X3D/X3DV/VRML/ALN, export PLY/STL/OFF/OBJ/3DS/COLLADA/VRML/DXF/GTS/U3D/IDTF/X3D, selection/smoothing painting, linear measurements, export planar slices, mesh decimation/repair/optimization, mesh alignment) [...
"animationsData","setupFallbackTimer","currentTimerData","expectedEndTime","onAnimationExpired","cleanupStyles","playPause","playAnimation","arr","splice","maxStagger","itemIndex","floor","runnerHost","resume","runnerHost.resume","pause","runnerHost.pause","transitions","...
fonts lib test .babelrc .editorconfig .eslintrc .gitignore .npmignore .travis.yml LICENSE README.md bower.json docs-coverage.svg gauge.min.js gauge.min.js.map gulpfile.js karma.conf.js package.json test-coverage.svg Breadcrumbs canvas-gauges ...
python launch.py --config configs/nerf-blender.yaml --gpu 0 --train dataset.scene=lego tag=iter50k seed=0 trainer.max_steps=50000 Training on DTU Download preprocessed DTU data provided by NeuS or IDR. In the provided config files we assume using NeuS DTU data. If you are using IDR DTU...