The rest of the party must be found and recruited throughout the game world. At first sight, this kills one of the chief appeals of Might and Magic - fully independent, flexible party management. However, the game is built in such a way that experimenting with pre-made companions becomes ...
1/ The world used as a background for the Might & Magic games has often changed from one title to the next (Varn, Cron, Terra, Xeen and then Axeoth with Enroth, Erathia, Jadame, Cheh'dian, etc.) As a result the consistency between all the M&M games was a little weak and the ...
Today Ubisoft, one of the world's largest video game publishers, is delighted to confirm the return of the legendary Might and Magic brand. Credited with the establishment of the heroic fantasy genre upon its first release in 1985 on PC, the brand encompasses several product lines including the...