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as opposed to Persona’s one-more and baton pass system. Although the naming conventions for certain elemental abilities have changed (light, dark, and buff spells have not, by the way), the flow is very familiar since you’re still targeting...
The hybrid battle system looks nice, and I think I like the overall fantasy vibe they're going for - but I know what you mean about lots of ideas going into it. They are pushing this as "their new third thing" so it makes sense that they want to try and make it stand out from ...