They have avoided giving absolute numbers so far, most likely to somewhat hide how little money they actually make back from their VR investments. With USD 850mn store revenue since the Quest 2 launch and 30% of that going to Meta, 10mn units sold would mean USD 85 software sales for ev...
Meta has been selling VR hardware for a good seven years now, but the company has never revealed sales figures. A leak of an internal presentation now reveals at least the sales figures for the Quest headsets.
† [The assumptions are of course flawed: a lot of USD 649 Quest 3 were sold at launch, Quest 3 was not available for the full quarter, not all revenue is from Quest hardware and Amazon may not be representative. Only Meta knows the actual sales ratio and numbers]. TonyVT SkarredGhos...
Although Meta has not disclosed sales numbers for the smart glasses, the CEO of Ray-Ban maker EssilorLuxottica said this summer that more of the new generation sold in a few months than the old ones did in two years. Market research firm IDC estimates that more than 700,000 pair...
it has been mostly Quest 3 driving this uptick,but considering the sales numbers reported about the two devices,I’m sure that the big sales volumes of Quest 2 have also helped a lot. Ray-Ban Stories is also selling well,and Meta claims that Essilor-Luxottica has to keep manufacturing ...
Meta hasn’t released sales numbers for its Quest. But Qualcomm, which makes the chip at the heart of the Quest,estimatedthat the company had shipped 10 million units by November. Those aren’t smartphone numbers, but they are significant — and boosted by major TV ad campaigns flogging the...
The numbers for DAP do not include users on our other products unless they would otherwise qualify as DAP based on their other activities on our Family products." Citation formats Citation formats View options Other statistics on the topicMeta Platforms...
More meaningful numbers will be available in the coming months and especially early next year. From these results, it will be possible to draw an approximate picture of the sales success compared to other devices like the Quest 2. The older headset quickly captured a large share of the market...
Within our Reality Labs segment, Q4 revenue was $1.1 billion, up 47% driven by Quest 3 sales during the holiday season. Reality Labs expenses were $5.7 billion, up 14% year-over-year due primarily to higher headcount- related expenses and non-headcount related R&D spend. Reality Labs ...
Nick Goodman:The numbers are incredibly sizable. Today, directly into the funds, we have over $12 billion, but then we have another over $20 billion invested into the listed entities alongside public shareholders, and it's our capital in the insurance company. What is unique about Brookfield,...