* Call EditMesh() to safely modify the SourceMesh owned by this Actor. * Your EditFunc will be called with the Current SourceMesh as argument, * and you are expected to pass back the new/modified version. * (If you are generating an entirely new mesh, MoveTemp can be used to do thi...
* * @param filterUuid UUID to filter scan results with */ public void startScan(final UUID filterUuid, boolean auto) { mFilterUuid = filterUuid; Log.e(TAG, "mScannerStateLiveData: 6" ); if (mScannerStateLiveData.isScanning()) { return; } if (mFilterUuid.equals(BleMeshManager.MESH_P...
帧解锁视图<SourceImage> 遮罩<Mask> 图片混合<GroupImage> 几何图形<Geometrical figue> 路径解析<PathUtil> 组 视图组<Group> 虚拟屏幕<VirtualScreen> 控件 按钮<Button> 滑块<Slider> 解锁<Unlocker> 变量 自定义变量<Var> 全局变量<GlobalVariable> 变量数组<VarArray> 控件数组<Array> ...
Jessica Cherry:Test your Kubernetes experiments with an open source web interface λ.eranga:Chaos Engineering with Chaos Mesh Tomáš Kubica:Kubernetes prakticky: zlounství s Chaos Mesh a Azure Chaos Studio mend:Chaos Meshで何ができるのか見てみた ...
with the problem geometry and boundary conditions given by g and b. The mesh is described by the p, e, and t matrices. Upon termination, the function issues one of these messages: Adaption completed. (This means that the Tripick function returned zero triangles to refine.) Maximum number...
GetHashCode Returns the hash code for the current instance. GetObjectByValue This member supports the infrastructure for Microsoft DirectX 9.0 for Managed Code and is not intended to be used directly from your code. Intersect Determines whether a ray intersects with a mesh. IntersectSubset Intersects...
27、级子界面areaArea面Location位置Mesh independent独立网格Connect with与连接Non-normal projection非均匀投影Creat创建Tolerance公差No systems无系统Realize实现Elems to current comp创建单元到当前组件中Edit编辑Mapped type映射类型Size and bias 尺寸和偏移量Free type自由样式Element size单元尺寸Location位置Add links增...
Explanation: This sets the destination alignment key, and moves the target so that the source key aligns with the destination key. Expert Mode Example This expert mode example, for align lines, centers the axis of a cone onto the middle of the slanted face of a wedge. Step 1a: Expand the...
Note that in the Inspector, there's a Script Machine component with a script graph named Teleport to Open Air Platform. The Source option is set to Embed, which means the script graph is embedded in the scene. Click the Edit Graph button. Just as in the previous chapter, our graph alrea...
If the source mesh is a non-solid mesh, meaning only a single wall, then you can set the Merge Source property to True and it will merge the orignal source mesh with the offset. This will still leave a gap that will need to be filled manually using the add facet tool. Since this ...