Slicer for Fusion 360 "Mesh could not be imported" Anonymous Not applicable 03-26-2018 01:16 PM Greetings! the problem of importing files. If you import any (.stl or obj) file, an error occurs - "Mesh could not be imported". This happens on my two pc...
On mine I had custom normals which made the mesh look nice re shading, but then substance just chucked those out and made its own shading, because it could not process the tiny tris etc. As a test export it to blender, run the mesh/cleanup/Degenerate Dissolve, see...
@btremperSorry, I've had private discussions disabled under forum settings, I just re-enabled them. While we would in general prefer to receive everything via email (contact@esotericsoftware.com), it's ok as a one off to not make things more complicated than they need to be. Could you ...
But now in 2017 the ability to multi-select meshes is not available. I can only select 1 mesh at a time, process, then select again etc. I'd give 5 stars if I could multi-select again. Reply Failed Benjamin Weible | October 07, 2017 One star in the place of zero stars. Did...
However, surgical mesh could not be produced in Turkey and has been imported with higher costs. The importance of the use of mesh materials in the treatment of major injuries that occur in the abdominal wall, and cause hernia was put forward, and the effective parameters in mesh ...
Maybe it can be closed as a duplicate, it is there in form of an improvement proposal, so that 3D model files could be imported as mesh too. I think though it should also be documented, what data or information may get lost, or at least what is different when importing them as a me...
pyramid elements. If the mesh that you are exporting does not contain pyramids, then you can use the default Nastran template if you wish.• In the export panel select any of the NASTRAN templates, and make sure that "displayed" is selected, so that only the displayed collectors will be ...
The materials applied to meshes modeled in external applications will be exported along with the mesh and then imported into Unreal. This streamlines the process as textures do not need to be imported separately in Unreal Ed, materials do not need to be created and applied, etc. The import ...
so choose it wisely as not to have crossed edges or self-intersections. The facets that get created are p1, p2, p3 -- p1, p3, p4 -- p1, p4, p5 -- p1, p5, p6 -- p1, p6, p7 -- and so on. To close an open face it could be useful first to add a central point and use...
ERROR: Setup unable to register field indexes {"error": "no matches for kind \"TCPRoute\" in version \"gateway.newtowrking.k8s.io/v1alha2\""} ERROR: Setup could not configure controllers: no matches for kind "TCPRoute" in version gateway.newtowrking.k8s.io/v1alha2 no matches for ...