Added BONEWORKS_OnLoadingScreen Override for Mods and it runs when BONEWORKS shows the Loading Screen. Fixed Issue with MelonDebug.Msg causing Crash. Fixed Issue with MelonDebug.Msg not checking if Debug is Enabled. Added MelonUtils.GetCurrentGameAttribute that returns the Current Game's MelonGame...
Fixed Issue with BONEWORKS_OnLoadingScreen not being called. Fixed Issue with Certain Melons having the wrong Default Color. Improved MelonPreferences Error Handling. Improved MelonPreferences Unsupported Type Handling. Added string[] and bool[] Support to MelonPreferences. Added int[] and float[] ...
Fixed Issue with BONEWORKS_OnLoadingScreen not being called. Fixed Issue with Certain Melons having the wrong Default Color. Improved MelonPreferences Error Handling. Improved MelonPreferences Unsupported Type Handling. Added string[] and bool[] Support to MelonPreferences. Added int[] and float[] Su...