Hi! Great work on mediapipe! Python users could benefit from running the pose estimator on GPU, especially when using model complexity 2 (heavy). I have seen lots of people trying to make this work, but it's unclear if anyone actually ha...
Malek S, Rossi S (2021) Head pose estimation using facial-landmarks classification for children rehabilitation games. Pattern Recogn Lett 152:406–412. https://doi.org/10.1016/j.patrec.2021.11.002 Article Google Scholar Narayanan SS, Misra DK, Arora K, Rai H (2021) Yoga pose detection us...
<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <script src="https://cdn.jsdelivr.net/npm/@mediapipe/camera_utils/camera_utils.js" crossorigin="anonymous"></script> <script src="https://cdn.jsdelivr.net/npm/@mediapipe/control_utils/control_utils.js" crossorigin="anonymous"></...
z represents the landmark depth with the depth at center of the head being the origin, and the smaller the value the closer the landmark is to the camera. The magnitude of z uses roughly the same scale as x.Python Solution APIPlease first follow general instructions to install MediaPipe ...
The EAR is mostly constant when an eye is open and gets close to zero, while closing an eye is partially person, and head pose insensitive. The aspect ratio of the open eye has a small variance among individuals. It is fully invariant to a uniform scaling of the image and in-plane rot...
I have a python program that runs mediapipe psoe estimation and sends 3D pose coordinates data via UDP to unity. So far I've been able to render the pose results with spheres and lines. Here is the ... unity-game-engine animation mediapipe pose-estimation 073 23 asked Jun 24 at 14...
open-source opensource open-source-project opencv-python opnecv mediapipe mediapipe-models mediapipe-facemesh mediapipe-hands Updated Dec 8, 2023 Python manthan89-py / Handpose-Estimation-Using-Mediapipe Star 2 Code Issues Pull requests In this mini-project, we are detecting hands from a live...
z represents the landmark depth with the depth at center of the head being the origin, and the smaller the value the closer the landmark is to the camera. The magnitude of z uses roughly the same scale as x.left_hand_landmarks
Add demo(Python ONNX, Python TFLite): 133_Real-ESRGAN Dec 25, 2021 134_head-pose-estimation-adas-0001 134_head-pose-estimation-adas-0001 full updated Nov 12, 2021 135_CoEx 135_CoEx Update url.txt Sep 8, 2021 136_road-segmentation-adas-0001 136_road-segmentation-adas-0001 Update README...
z represents the landmark depth with the depth at center of the head being the origin, and the smaller the value the closer the landmark is to the camera. The magnitude of z uses roughly the same scale as x.left_hand_landmarks