Cavern of Dreams has been out for a few months now, meaning that its developer has had plenty of time to take in the reactions since launch. “I can tell the game doesn’t appeal to everyone’s tastes, as the game leans pretty hard into puzzle-solving,” muses McMaster. “I’ve seen...
where players take turns adding characters into a 25 second time loop. Once a character’s 25 second ‘play’ is done, their actions will repeat over and over until the end of the match. Each character added to the loop is played on top of the previous...