starting in our U.S. market. The U.K.'s near sellout of the Grimace Shake promotion in 48 hours is proof that when we share and scale world-class ideas across markets, we can maximize impact and have our creative work harder for us. Australia also followed suit by bringing...
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For now, I’d like to celebrate five very special films that I feel are near perfect, and the performances in each of them that stuck with me the most. I’ve seen many good ones this year, but these five inspired me deeply, all in very different ways. No particular order… “...
It's about 3-4 hours long and consists of four levels. Since it was free on Playstation Plus this month and me being a fan of puzzles I decided to give it a go. Being a 24 year old Swede, I feel like a lot of the references this game made were lost on me, although there ...
I have always been a huge fan of The Telltale Games, it has become very obvious to me that the spark that gave life to the older games of Telltale is no more. It's very clear to me that the newer developers cared more about how the game looked then they did about creating an ...
There's ALWAYS something wanting your attention and I've already been playing for a few hours and it feels like five minutes. There are lots of different types of offices, restaurants, shops and apartments to build, each influencing something near it in different ways. For example; One ...
I love DG1 (>1000 hours, yep, that addictive) and I have just completed DG2 campaign (took me >190hours). Now it can be set as easy, normal, elite, and open OR competitive. Crazily fun. Firstly I had reservations with DG2, but now with the patches, it's smooth gameplay. Lots of...