itemName str 物品的identifier。类似"minecraft:bed",支持自定义物品 返回值 数据类型说明 bool exist True为对应的物品存在,False为对应物品不存在 示例import mod.server.extraServerApi as serverApi gameComp = serverApi.GetEngineCompFactory().CreateGame(levelId) exist = gameComp.LookupItemByName("minecraft...
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Processor Name: Intel(R) Xeon(R) CPU E5-2686 v4 @ 2.30GHz Identifier: Intel64 Family 6 Model 79 Stepping 1 Microarchitecture: Broadwell (Server) Frequency (GHz): 2.30 Number of physical packages: 1 Number of physical CPUs: 18 Number of logical CPUs: 36 Graphics card #0 name: NVIDIA GeF...
stack.setCustomName(Text.literal("Invalid Item").formatted(Formatting.ITALIC)); } return stack; } @Override public boolean isVanillaLikeMap() {8 changes: 6 additions & 2 deletions 8 src/main/java/rocks/blackblock/polymcplus/tools/MaterialLookup.java Original file line numberDiff line number...
The original frame generator used optical flow hardware exclusive to the 4000 series, but this new approach just uses tensor cores. Gamers should see a huge performance leap with DLSS 4 in the new cards, but that is technically a software improvement and not due to major changes in the ...
Summary: We currently use llvm-mc which is intended for internal testing and not expected to be present in every installation. This patch changes that to just use clang instead to get the .o from t...
voidHandleNeed(constCChan& Channel,constCString& sPerms){MCString::iterator it = m_msChanModes.find(Channel.GetName());if(it == m_msChanModes.end())return; CString sModes = it->second;boolbMaster = (sModes.find("m") != CString::npos) || ...
This constructor is typically used by the binding generator to allocate the object, but prevent the actual initialization to take place. Once the allocation has taken place, the constructor has to initialize the object. With constructors generated by the binding generator this means that it manually...
Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options:Level ...
cmake -G <generator> [options] ../llvmSome common build system generators are: Some Common options: cmake --build . [--target <target>] or the build system specified above directly. For more information see CMake ...