We need the separation to rotate the camera on the Y-axis. Changes like this happen all the time, especially when the mechanic of the object (arm rotation in this case) was not taken into consideration. 我们需要分离来在 Y 轴上旋转相机。像这样的变化一直在发生,尤其是在没有考虑到物体的力学...
Rotate mode旋转模式Local局部World世界Gimba1方向 Discrete rotate离散旋转 Relative相对 Step size相对步幅大小 Component use object pivot成分使用对象轴心 Center as virtual Trackball中心作为事实上的轨迹球 Preserve Child Transform保留子对象变换 Preserve Uvs保持 4.1.2.2同上4.1.1.3相同 4.1.2.3同上4.1.1.4相同(第...
Gimbal Lock就是死锁的意思,例如打开旋转工具属性框,在Rotate Mode中选择Gimbal项,并且沿Y轴进行旋转90度时,发现蓝色和红色的旋转环重叠了,这就是死锁。而且会给动画控制带来 麻烦。所以要尽量避免。要避免也简单,物体的属性编辑窗中,调整Rotate Order旋转顺序项就可以了,MAYA默认的顺序是XYZ,我们设置旋转顺序是YZX就...
选择鱼并且选择曲线,执行Attach to Motion Path在对话框中设置好轴向以正确动画。并确定要勾选Follow项当模型出于选择状态时,执行Flow Path Object打开对话框,设置细分数,这样可以让动画更平滑,流畅。在Lattice Around中选择Object项。 第82招 动画曲线的延展 打开Graph Editor窗口,可以看到动画曲线。执行菜单命令Curves|...
有时我们会频繁的翻转视图,来观察某个细节。如果你觉得翻转 的速度无法忍受,可以执行视图菜单ViewCamera ToolsTumble Tool来提高Tumble Scale数值,就可加快翻转速度了。对于其他 的工具也一样 第32招 同时改变多个物体的属性和参数 在MAYA中,我们可以同时改变多个物体的属性和参数,执行 WindowGeneral EditorsAttribute Spr...
Alt+Left Mouse Button:Holding this combination will allow you to "tumble" or rotate the camera around a central pivot. Alt+Right Mouse Button:"Dolly" or move the camera in and out. This can also be accomplished with your mouse's scroll wheel, but the dolly command is more precise. ...
Rotate mode旋转模式Local局部World世界Gimba1方向 Discrete rotate离散旋转 Relative相对 Step size相对步幅大小 Component use object pivot成分使用对象轴心 Center as virtual Trackball中心作为事实上的轨迹球 Preserve Child Transform保留子对象变换 Preserve Uvs保持 4.1.2.2同上4.1.1.3相同 4.1.2.3同上4.1.1.4相同(第...
The stereoscopic camera model is based on ability of the human perceptual image to take two unique perspective views and use that information to construct a 3D representation of the real world. It is not enough to simply have two perspective views and call the problem solved. There are human ...
" Using a procedural approach, like that offered by MEL or maya.cmds, you'll have to dig through the thousands of MEL commands looking for the one that you want. For a camera node, thecameraMEL command is easy to find, but did you findorbit,track,dolly, andtumble, which also work ...
1、Maya 菜单中英文对照Standard标准菜单File文件New Scene建立新场景Open Scene打开场景Save Scene存盘场景Save Scene As改名存盘Import导入Export All导出所有Export Selection导出选定物体Create Reference引入场景文件Reference Editor引入场景编辑器Project项目New建立新项目Edit Current编辑当前项目Set指定当前项目Exit退出Edit...