The Ocean texture can be used to simulate a range of water wave patterns, from small scale waves in a bathtub to large stormy sea swells. It is designed to be used as a displacement map. Turn off feature based displacement on objects that are assigned the shader before applying as a ...
Create a simple cone and move up in Y so that its base rests on the XZ Plane/Grid Select the cone and Ctrl-G (to Group) to create a 0,0,0 translation With the cone containing group selected, create a MASH network Change the MASH distribute node to have no distance, scale or rotat...
Applying Normal Maps 400 Displacement Mapping 402 Subsurface Scattering 407 Fast, Simple Skin-Shader Setup 407 Subsurface Specularity 411 ShaderFX 415 The Bottom Line 417 Chapter 10Paint Effects 419 Using the Paint Effects Canvas 419 The Paint Effects Window 420 ...
Applying Normal Maps 428 Displacement Mapping 430 Subsurface Scattering 435 Fast, Simple Skin-Shader Setup 435 Subsurface Specularity 439 Viewport 20 443 The Bottom Line 445 Chapter 10 • Paint Effects 447 Using the Paint Effects Canvas 447 ...
04.创建.The.上部.身体.盔甲(04.Creating.the.upper.body.armor) - 大小:49m 目录:04.创建.The.上部.身体.盔甲 资源数量:25,其他_Digital Tutors,01.介绍.and.项目.概述,02.项目.制备,03.开始.基地.网格.编辑,04.创建.The.上部.身体.盔甲,05.建设.她.恶魔.双脚,06.创建.Th
036 Applying simple materials 第 37 讲. 037 Using ramps to drive material channels 第 38 讲. 038 Adding multiple materials to objects 第 39 讲. 039 Working with procedural textures 第 40 讲. 040 UV Basics 第 41 讲. 041 Using Substance to add metal detail 第 42 讲. 042 Using the ...
国外经典Maya 2015入门教程三维软件 三维软件 2014-11-14 23:03
Note that rendering with a particular filter is not the same as rendering without a filter and then blurring the image in a post-processing program like Adobe Photoshop. Filters are applied on a sub-pixel level, over the individual sub-pixel samples. Therefore, applying the filter at render ...
Uses a simple box sampling method for the texture map. Each sample of the map is given the same shading sample weight. TheBoxfilter uses the sum of the values sampled divided by the number of samples taken. Pre-Filter ThePre-FilterandPre-Filter Radiusattributes are used to correct file text...
11.创建.The.盔甲.and.服装.纹理(11.Creating.the.armor.and.clothing.textures) - 大小:36m 目录:11.创建.The.盔甲.and.服装.纹理 资源数量:25,其他_Digital Tutors,01.介绍.and.项目.概述,02.项目.制备,03.开始.基地.网格.编辑,04.创建.The.上部.身体.盔甲,05.建设.她.