tmp2 = 0.5*log((2*pi*exp(1))^9) * (U1(j,i) + sum(q(j,:,1)) - q(j,i,1));%统计输入的r值 tmp3 = 0.5*log((2*pi*exp(1))^9) * (U2(j,i) + sum(q(j,:,1)) - q(j,i,1));%统计输入的r值 tmp4 = 0.5*log((2*pi*exp(1))^9) * (U3(j,i) + su
We present an efficient learning algorithm for the problem of training neuralnetworks with discrete synapses, a well-known hard (NP-complete) discreteoptimization problem. The algorithm is a variant of the so-called Max-Sum (MS)algorithm. In particular, we show how, for bounded integer weights ...
tmp2 = 0.5*log((2*pi*exp(1))^9) * (U1(j,i) + sum(q(j,:,1)) - q(j,i,1));%统计输入的r值 tmp3 = 0.5*log((2*pi*exp(1))^9) * (U2(j,i) + sum(q(j,:,1)) - q(j,i,1));%统计输入的r值 tmp4 = 0.5*log((2*pi*exp(1))^9) * (U3(j,i) + sum(q(j...
尺扫 #include<cstdio>#include<algorithm>usingnamespacestd;inttest,n,a,ans,s[100005],st,en,maxa,maxp;intmain(){scanf("%d",&test);for(intt=1;t<=test;t++){maxa=-1001;ans=0;scanf("%d",&n);for(inti=1;i<=n;i++){scanf("%d",&a);s[i]=s[i-1]+a;if(a>maxa){maxa=a;...
//140ms#include<cstdio>#include<iostream>#include<algorithm>#include#define maxn100005#define inf0x7fffffffusing namespace std;typedef pair<int,int>P;int n,a[maxn];map<P,P>mp;//记录区间[l,r]上的最大连续和的始末点pair(s,e)intMaxsum(int l,int r){if(l==r)//返回条件{mp[P(l...
#include<iostream> #include<algorithm> using namespace std; int T, n; int i, num; int main() { cin >> T; num = 0; //Case后面的num需要输出次数 while (T--) { int sum = 0, summax = -10000, k = 1, end = 1, start = 1, a[100001]; //sum=0,summax=-10000方便处理负数...
1//140ms2#include<cstdio>3#include<iostream>4#include<algorithm>5#include6#definemaxn 1000057#defineinf 0x7fffffff8usingnamespacestd;910typedef pair<int,int>P;11intn,a[maxn];12map<P,P>mp;//记录区间[l,r]上的最大连续和的始末点pair(s,e)1314intMaxsum(intl,intr)15{16if(l==r)//...
We propose to apply a multi-start sequential linear programming (MSLP) algorithm for the solution of two multiple obnoxious facility problems on the plane. One problem (Max-Sum1) considers obnoxious facilities and the other (Max-Sum2) obnoxious demand points. The Max-Sum1 objective is maximizing...
genetic-algorithmprobabilityartificial-intelligencebfssearching-algorithmsalpha-beta-pruninggreedy-algorithmsdfs-algorithma-star-algorithminformed-searchmin-max-algorithm UpdatedJan 26, 2024 C++ Tic Tac Toe Game engine built with Javascript tic-tac-toetictactoetic-tac-toe-javascripttictactoe-javascriptzero-sum-...
\sum_{(i,j)\in E}w_{ij} \frac{1-\lang v_i^*,v_j\rang}{2}\leq \frac{1}{0.878} \sum_{(i,j)\in }w_{ij}Pr(i,j\in S=False)=\frac{1}{0.878}E[alg] 这个算法是期望上近似的Approximation Algorithm Correlation cluster(v1) ...