Maximum unsigned 32-bit integer.Installation npm install @stdlib/constants-uint32-max Alternatively, To load the package in a website via a script tag without installation and bundlers, use the ES Module available on the esm branch (see README). If you are using Deno, visit the deno ...
Maximum unsigned 32-bitinteger. varbool=(UINT32_MAX===4294967295);// returns true Notes UINT32_MAXis the maximumarraylength. Examples varUINT32_MAX=require('@stdlib/constants-uint32-max');console.log(UINT32_MAX);// => 4294967295 See Also ...
Return the largest value of the 32-bit signed integer type. v = intmax v =int322147483647 Largest Value of 64-Bit Unsigned Integer Return the largest value of the 64-bit unsigned integer type. v = intmax("uint64") v =uint6418446744073709551615 ...
Maximum unsigned 32-bit integer. stdlib stdmath constant const max maximum array length uint32 integer int unsigned 32-bit stdlib-bot •0.2.2•5 months ago•11dependents•Apache-2.0published version0.2.2,5 months ago11dependentslicensed under $Apache-2.0 ...
'Declaration<CLSCompliantAttribute(False)> _PublicSharedFunctionMax ( _ val1AsUInteger, _ val2AsUInteger_ )AsUInteger Parameters val1 Type:System.UInt32 The first of two 32-bit unsigned integers to compare. val2 Type:System.UInt32 The second of two 32-bit unsigned integers to compa...
Type: System.UInt32 The first of two 32-bit unsigned integers to compare. val2 Type: System.UInt32 The second of two 32-bit unsigned integers to compare. Return Value Type: System.UInt32 Parameter val1 or val2, whichever is larger. Examples The following example demonstrates...
The second of two 8-bit unsigned integers to compare. Return Value Type:System.Byte Parameter val1 or val2, whichever is larger. Examples The following example demonstrates how to use theMaxmethod to return and display the greater of two Byte variables. ...
[in] A 32-bit unsigned integer between 1 and n, inclusive. A geometry shader can output a maximum of 1024 32-bit values. This maximum includes the size of the input data and the size of the data created by the shader. Here are a few limitations: ...
MMDB_UINT32 u_uint32 Uint32s represent 32-bit unsigned integers ranging from 0 to 2^32-1. Their type ismmdb_uint32_t, theirmmdb_type_enumvalue isMMDB_UINT32and theirmmdb_type_unionmember is calledu_uint32. 32-bit signed integer (int32s) ...
As it turns out, we need signed and unsigned, 32 and 64-bit ints to do the job. I'm not sure it is possible to make this happen very easily without overloading the 121 possible combinations of integer types, along the lines of:...