Hand-picked collection of classroom activities, lesson ideas, games and displays to help teach place value to KS1 and KS2 pupils
They are also fun way to practise a wide range of KS1 and KS2 mathematical skills, such as counting, place value, times tables and much much more. Time is scarce as a parent, but it’s important to make time for maths games & activities with your child! We all know how rushed life...
Create and add whole numbers using place value (multiples of 10) Numbers up to 1000 View Details Y4 Represent fractions with area Fractions View Details Y4 Create fractions of a set Fractions View Details Y4 Create and add whole numbers using skip counting ...
Matific is a digital maths learning resource for K - 6. Offering thousands of adaptive games and worksheets aligned to every concept a student learns in primary maths. Explore our maths content here.
Mangahigh offers various maths games such as times table games, algebra game, addition game, subtractions, multiplication, division etc. for the age group from 5–7, 7–9, 9–11, 11–14 and 14–16.
Math Crocodile games: These are so much fun. A frog is attempting to cross a swamp ridden with crocodiles. To do this, you have to save the frog’s life by solving as many questions as possible correctly. This game is so much fun and interactive and players will score points as they ...
• Games available offline The app forms a full curriculum that includes everything a beginner mathematician needs to know and more! Lots of lessons and practice to work through: • NUMBERS & COUNTING Learn and trace numbers, count colorful objects step by step. • PLACE VALUE Find the ...
In KS2 Maths, kids will explore the value of numbers. Starting in Year Three, they'll understand that digits 0-9 have different values based on their position. They'll recognise ones, tens, and hundreds, and learn to write and convert numbers into words. Place value involves hundreds, ...
Maths games for teaching place value & Rounding Alison Thomas, a middle-school maths co-ordinator at St Thomas's London Day Schools, and former editor of Five to Eleven, shows how games can be used to br... J Gopher 被引量: 0发表: 2004年 The Role of Generational Value in Workplace ...
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