An engaging board game for children aged 6+, for reinforcing the four main operations, prime numbers and angles. Although it's designed for 2-4 players, players can also pair up so the whole family can play together. Clever design makes maths practice fun and encourages critical thinking. Ti...
As children play, they earn coins that can be redeemed to buy options for their jungle avatar. That ensures children stay engaged and motivated. ADAPTIVE LEARNING: Parents can choose specific operations or combinations to focus on, tailoring the app to their child's learning needs. Our adaptive...
Firstcry Playbees:123 for Kids is a fun-filled kids app that’s perfect for preschoolers, toddlers and kindergarten kids aged from 0 to 8 years. Parents can keep a track of the kid’s progress and improve their learning by identifying the areas which the kid can grow in. We’ve also ...
Online maths games and worksheets for K-6 that students love. Used by millions of maths students at home or in school worldwide.
involving children aged from three to nine years. All the studies focused on the relationship between board games and mathematical skills. The children participating in the studies received special board game sessions, led by teachers, therapists, or parents, on average twice a week for 20 minutes...
Award-winning KS1-KS4 Educational Games for kids aiding the development of vocabulary, numeracy and problem-solving skills for children aged 4+
Santiago, July 8 (IANS) Board games based on numbers, like Monopoly, Othello and Chutes and Ladders, make young children better at maths, according to a
Online maths games and worksheets for K-6 that students love. Used by millions of maths students at home or in school worldwide.
7.27 MB 年龄分级 适合3 岁及以上人士 类别 教育 此应用的功能 使用位置 访问Internet 连接并充当服务器。 使用图片库 Microsoft.storeFilter.core.notSupported_8wekyb3d8bbwe 访问Internet 连接 权限信息 安装 在登录 Microsoft 帐户后获取此应用,并安装到最多 10 台 Windows 10 设备上。
749 children aged between 3 and 7 years engaged with Parkopolis. Although the authors note that most of the children were preschool age (3–5 years), they conclude that such playful learning experiences can augment developmentally appropriate STEM concepts children learn in early childhood and ...