A system and method optimizes game quality by matching players for an online game to one of several virtual games. This matching process may involve filtering the players who wish to play according to various constraint minimizing criteria, packing the players into one or more virtual games to ...
Assignee: Electronic Arts Inc. (Redwood City, CA, US) International Classes: A63F13/73; A63F13/75; A63F13/795 View Patent Images: Download PDF 10610786 US Patent References: 9993735 Multiplayer video game matchmaking optimization 2018-06-12 Aghdaie et al. 20180111051 MULTIPLAYER VIDEO GAME ...
The participants, in their 20s and 30s, sat quietly next to one another until a relationship coach kick started the event with a rock-paper-scissor game, quickly filling the room with chatter and laughter. The city appeared determined to arrange a match, preparing red wine, ch...
5. Enjoy full control over who can message you, and start chatting once you match. 6. Take the next step and complete half your deen with your perfect match! --- Use Veil Premium to accelerate your search. This is available as an optional monthly subscription. If you choose to purchase...
5. Enjoy full control over who can message you, and start chatting once you match. 6. Take the next step and complete half your deen with your perfect match! --- Use Veil Premium to accelerate your search. This is available as an optional monthly subscription. If you choose to purchase...
5. Enjoy full control over who can message you, and start chatting once you match. 6. Take the next step and complete half your deen with your perfect match! --- Use Veil Premium to accelerate your search. This is available as an optional monthly subscription. If you choose to purchase...
Assignee: Dwindle Dating, Inc. (Santa Monica, CA, US) International Classes: H04L12/58; H04L29/08 Claims: 1. A mobile matchmaking system comprising: a chat server; and a user device of a user in communication with the chat server, including a network interface, a user interface, a ...
Lee, Y., et al., “Measurement and estimation of network QoS among peer Xbox 360 game players.” In International Conference on Passive and Active Network Measurement, pp. 41-50. Springer, 2008. Manweiler, S., et al., “Switchboard: a matchmaking system for multiplayer mobile games.” ...