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P919 EXTERNAL EUROPEAN VALIDATION OF A MULTICENTER MODEL FOR DONOR–RECIPIENT MATCHING IN LIVER TRANSPLANTATION BASED ON ARTIFICIAL NEURAL NETWORKS - Journal of Hepatologydoi:10.1016/S0168-8278(14)61080-1Elsevier B.V.Journal of Hepatology
Freesync not matching fps If I am playing with average 117fps and constant frametimes, I am finding that my monitor refreshes at a rate of between 114-120hz, instead of a locked 117hz. Is this normal behaviour?0 Likes Reply All
Reduction of FPs for lung nodules in MDCT by use of temporal subtraction with voxel-matching technique. In: Koppen M, Kasabov N, Coghill G, editors. Advances in Neuro-Information Processing. Heidelberg: Springer; 2009. p. 504-12. Lecture Notes in Computer Science v. 5506....
Yes I have, but the issue is that my game is locked 117fps with constant 8.5ms frametime so why does my monitor feel the need to refresh at 120hz etc,
Ontology matching is defined as function: A = f (O, O , p, r) (1) where alignment A is the matching result between ontologies O and O , p is a set of parameters within the matching process, and r is a set of resources used in the matching process. Definition 2 (Correspondence)....
Cross-based support regions are constructed by expanding each pixel p to its neighbor pixels that have similar intensities with p in the horizontal and vertical directions, expressing as V(p) and H(p): V(p) = (x, y) x ∈ xp − l−v , xp + lv+ , y = yp (9) H(p) = (...