<<First<PrevPageof 5Next>Last>>
Mario Customs Category Custom / Edited Sheets 1,904 Hits 9,479,983 Comments 254 Mario Customs Mario [257] Bee Mario Boomerang Mario (SMB3 NES-Style) Builder Mario & Luigi (SMB1 NES-Style) Builder Mario & Luigi (Super Mario Bros. 1 NES-Style) Builder Mario and Luigi (Super ...
Hammer Bros. are enemies introduced in Super Mario Bros. These Koopas stand upright and throw hammers at targets. They wear helmets that usually match the color of their shell. Hammer Bros. have several times been described as elite members of...
Super Mario Bros. 2 Also known asSuper Mario USAand "Doki Doki PanicRomhack". Unused Graphics Full sprite sheets for the four playable characters in an earlier state exist in the game. The greatest difference in them is that they retain the original design when they're in the "small" sta...
Mario Super Mario Bros. Clear 100 Mario Challenge on Easy setting or harderorUse any Mario amiibo A recolor of Mario's original Super Mario Bros. sprite that uses his modern colors. It has a new turning sprite that looks more accurate than the original one. Upon grabbing the Mystery Mushroo...
that adds another layer of fun to the game. Compete in events and challenges spread throughout the game to gain access to in-game stickers, which are then used to fill sticker sheets. The first contestant to fill all the spaces on her/his sticker sheet(s) will be crowned as the winner...
Characters, objects and even game scenery features in these sheets. And yes, even Toad is involved. Full credit to the original sprite rippers, you guys are legends! More information about Super Mario Bros. can be foundhereand other images from the game can be foundhere. ...
Mario Mayhem Presents a collection of Mario bros. Game Sprites and Sprite Sheets for you to download and enjoy!
Boos are recurring ghost enemies that first appear in Super Mario Bros. 3. They are a type of white spherical ghost with menacing and normally open mouths. They are known for their large tongues and small stubby arms. However, the most distinctive...
The arcade game Mario Bros. incorporated a multiplayer mode, but due to memory restrictions, the second player character needed to have a sprite identical to the first. The development team thought of differentiating the second character by giving him different colors, but the color palette budget...