另外一个和Transform很像的函数是MoveToTarget,这个方法每一个mobject均有,在定义完mobject后,需要利用generate_target(),然后可以给mobject的target赋值,代码和效果如下。 class AT(Scene): def construct(self): R1 = RegularPolygon(n=4,color=RED,fill_color=WHITE,fill_opacity=1.0) R1.scale(2) R2=Circ...
target_copy:Mobject— 目标对象的副本。 alpha:float— 插值参数。 「返回」:无。 MoveToTargetExample class MoveToTargetExample(Scene): def construct(self): mobject=Square() mobject.generate_target() VGroup(mobject,mobject.target)\ .arrange_submobjects(RIGHT,buff=3) mobject.target.rotate(PI/4...
generate_target()表示生成元素的 target,next_to()表示将元素移动到指定的位置。 比如g[0],我们先生成元素的target,然后操作target将元素通过next_to方法移动到g[1]的位置。其中ORIGIN表示g[1]的所在位置。 我们对g[1]的元素也做类似的操作。 然后使用MoveToTarget来将元素转换到定义的target上,通过调用self.pl...
self.target=target self.z_index=z_index self.point_hash=None self.submobjects=[] self.updaters=[] self.updating_suspended=False self.color= Color(color)ifcolorelseNone self.reset_points() self.generate_points() self.init_colors() 可以看到,所有基于 Mobject 的类都会自动 generate_points,这是...
text.generate_target() text.target = TextMobject("Target") text.target.set_color(RED) text.target.scale(2) text.target.shift(LEFT) self.play(MoveToTarget(text), run_time=2) self.wait() manimlib\animation\growing.py GrowFromXXX(someObject) ...
generate_target() text.target = TextMobject("Target") text.target.set_color(RED) text.target.scale(2) text.target.shift(LEFT) self.play(MoveToTarget(text), run_time=2) self.wait() manimlib\animation\growing.py GrowFromXXX(someObject) GrowFromCenter,GrowFromPoint,GrowFromEdge,GrowArrow...
问Manim从边缘生长,宽度保持不变EN请在分享您的代码时更加清晰,我们理解您以自己的方式编写代码,但...
I tried to use InteractiveScene and it caused this error. (mobject1.py is mobject.py in 3b1b/manim, not manim community) c:\beibi\a\manimlib\mobject\mobject1.py:1119: VisibleDeprecationWarning: Creating an ndarray from nested sequences e...
text2.generate_target(True) text2.target= text3 self.play(MoveToTarget(text)) self.wait(1) self.play(MoveToTarget(text2)) self.wait(2) class LaggedStartTest(Scene): def construct(self): circles = VGroup() for i in range(4): c = Circle(radius=0.3) c.move_to((...
a = TextMobject('text') #先复制自己成为A的target属性 a.generate_target() #操作a的target将a变成矩形 a.target.become(Square(side_length=2,color=BLUE).shift(RIGHT*2)) self.add(a) self.wait() self.play(MoveToTarget(a)) 1 2 3 4 5 6 7 8...