When using the DOS emulator, there is a Web File Manager that allows the End User to upload and download files to/from that virtual filesystem. The emulators are in WebAssembly and the content is rendered on a Canvas and for audio it uses an AudioContext. There is a JavaScript logic that...
When using the DOS emulator, there is a Web File Manager that allows the End User to upload and download files to/from that virtual filesystem. The emulators are in WebAssembly and the content is rendered on a Canvas and for audio it uses an AudioContext. There is a JavaScript logic that...