Do you have past experience with an RPG Maker? Thanks for the input everyone. I do not have any experience with RPG Maker (or Unity) but my background is mostly C#/Python/Golang and I used other 3D engines back in the day (Quake, OGRE) I'll probably just try to write it using...
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For example, when asked whether he was going to be using Unity, Clayton said he’s building his own engine, or, more accurately, he’s “revived an engine I spent some years on.” As for any kind of lore or narrative, the project is still in the early stages, but when asked, the...
Man yo really did put alot of effort into it. I would suggest you to try looking into "Unity Game Engine". You can make a working rpg game with graphics etc in less than a month if you start from scratch. Its alot easier and C# languauge is similar to c++ it will help. ...
In GOD EATER, it was enough to assign clear roles (areas where players fight Aragami, areas for passageways, etc.) to locations and make them according to these roles. However, CODE VEIN is an action-adventure RPG, and one of the game’s key elements is level design that establishes exp...
Ogre3D - Implemented in C++. Has a range of bindings. Expat. OHRRPGCE - Implemented in BASIC. Designed for 8/16-bit-like games like Final Fantasy. Has custom plotscript language for advanced scripts. An oldschool RPG Maker alternative. GNU GPLv2 or later. Orx - Implented in C. zlib...
TL;DR I wanted a low maintenance way to generate random quests for my game. So I created an awesome Factory class that did not require maintenance or upkeep as I added new quests. Keep reading to find out how I did it… The ProblemA SolutionThe Code The Problem I’m building an RPG-...
I propose an alternative board design. I don't really think I'm the first to come up with this, though; I think the idea has been used in RPGs on occasion. What I advocate is using a board that looks like this: The idea is that all moves begin and end on octagonal spaces, but...
A: I have seen engines utilize just about every language. Unity uses c# and js, cryengine uses c++, RPG Maker has custom Ruby scripting, a jde uses java to create some pretty neat stuff(*cough* minecraft *cough*), and I've even seen Lua be used in Love2D. Just pick up a language...
[...] I didn’t really want to go all in on an industry that might get mad at me. So being able to churn out a Bitsy [small game-making tool] game and be like ‘well that’s over now, I could leave forever if I wanted to’, rather than spending years on something big, was...