VR is an incredible and fast-growing new form of media. This course will take you through the basics of making your own VR experience in Unreal Engine 4, covering setup, tracked headsets, controlling interactions and more.
11 - 大小:49m 目录:03 Creating a VR Camera and Game Mode 资源数量:23,其他_其他,Pluralsight - Making a VR Experience in Unreal Engine 4/03 Creating a VR Camera and Game Mode/08,Pluralsight - Making a VR Experience in Unreal Engine 4/03 Creating a VR Cam
10 - 大小:29m 目录:03 Creating a VR Camera and Game Mode 资源数量:23,其他_其他,Pluralsight - Making a VR Experience in Unreal Engine 4/03 Creating a VR Camera and Game Mode/08,Pluralsight - Making a VR Experience in Unreal Engine 4/03 Creating a VR Cam
10 - 大小:29m 目录:03 Creating a VR Camera and Game Mode 资源数量:23,其他_其他,Pluralsight - Making a VR Experience in Unreal Engine 4/03 Creating a VR Camera and Game Mode/08,Pluralsight - Making a VR Experience in Unreal Engine 4/03 Creating a VR Cam
With the sudden rise of high quality virtual reality hardware, many are left scrambling to create content for this exciting new platform. This course, Making a VR Experience in Unreal Engine 4, will walk you through the basics of what VR is and how you can start making good use of it. ...
Find out how Secret Sorcery created the worlds of Tethered using ZBrush and Unreal Engine 4.When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Tethered is a critically acclaimed third-person strategy game, designed for VR. It launched on...
though they’re more technical in nature. That’s where Unreal Engine comes in. “VR in general is challenging regardless of the engine, but our needs were flexibility and consistency,” Moore says. “Framerate really is king; failure to maintain a constant frame rate would quickly make playe...
There are a lot of things that go into game development — music, animation, sound, writing, texturing, modeling, etc. — however, the game engine / editor you choose is going to have the biggest effect on what kind of game you can make.
Agile Lens optimized by combining objects. “There was a ton of small geometry in the scene that it didn't make sense to instance, for example every chair leg on every bar stool,” says Coulombe. “I combined them to form larger meshes, then instanced these meshes in Unreal Engine.”...
From small and specialized game engines like Bitsy and Ren'Py to the free versions of bigger tools like Unity and Unreal, here are a few of the best tools with the lowest barrier to entry.