I had fun with the game just by making maps map maker 2 was pain in the ass Kaiserreich (Kaiserredux map) Congress of Vienna WW2 stalemate map (zvallid's alternate history) Invasion of russia Third coalition Franco-prussian war Scramble for Africa (and t
In the second case, a simulation game has been played with multiple actors of the province Brabant about a regional (urban/rural) spatial strategy. From the cases, three different frames of reference are identified, each with unique dominant values and inherent logic. These frames have either: ...
I wanted this to be a game you could play repeatedly. Q: When did you start working on the characters? Konno: Well, we had character designers working parallel to the team working on the map and industrial design. Some of these ideas were already on paper with thoughts of the Nintendo ...
Hi guys, I am making a game similar to MMBN, in which dungeons are set in a cyberspace world. I am having some troubles making the maps look fancy and...
The Campaign Cartographer range of map making software allows you to create beautiful maps, from world to local scale, of real and imaginary places.
First of all we need to combine all the textures of the above-mentioned elements (background rocks and the islands) into a single texture atlas and then re-bake them into a single texture map. To do this lets combine UV maps of all geometry into a single UV map using the Texture Atlas...
Copying maps is also possible using the Cartography Table. Place your original map in the top left slot and an Empty Map in the bottom left. This process creates a duplicate, which you can share with friends or keep as a backup.
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Display titleTips on Making a Good Map Default sort keyTips on Making a Good Map Page length (in bytes)5,608 Page ID272 Page content languageEnglish (en) Page content modelwikitext Indexing by robotsAllowed Number of redirects to this page1 ...
Testplay your map, walk into every corner and pause. Does the screen look good? If not: fix it! Make sure you make a nice map to the rim: it should not look weirdly empty when you are on the edge of the map. You can add trees that protrude out of the map for example. ...