Intro to MakeCode Arcade Chase the Pizza Mission to Hubble Limited Time Branding! Joy of Bubble Popping Collect the Clovers Create a Music Player Animated Snowglobe Dunk Video tutorial Target Practice Time Flies Flee My Valentine Happy Flower Lemon Leak Galga Winter Free Throw...
In an effort to help optimize screen layout for everyone, we’ve updated our tutorial interface. You may notice that when you open a tutorial or skillmap in MakeCode Arcade, the tutorial instructions are now on the left side of the screen instead of at the top. Over the past summer, we...
MakeCode Arcade Tutorial Update September 24th, 2021 byJaqster In an effort to help optimize screen layout for everyone, we’ve updated our tutorial interface… Continue reading this blog post Introducing Cloud Sync for MakeCode Arcade August 12th, 2021 byeanders-ms ...
Join us in celebrating this year's Computer Science Education Week by playing, designing and coding your very own retro arcade games!
Let’s get familiar with how to use MakeCode Arcade. Complete the Get to Know MakeCode Arcade tutorial as an introduction to the features and vocabulary used in Arcade.Next unit: Module assessment Previous Next Having an issue? We can help! For issues related to this module, exp...
See here: https://arcade.makecode.com/#tutorial:github:ics3ur-1-2020/custom-tutorial-arcade/custom_tutorialIn the editor when you are previewing it, it works fine. But when you click the “test” lab button, you get the same error.Even...
Start your MakeCode Arcade coding adventure with a skillmap. What is a skillmap? A skillmap is one or more guided pathways with focused learning objectives along the way. The goal of a skillmap is to have students progressively acquire a set of design and...
MakeCode Arcade tutorial instructions are now available to all by clicking on the Immersive Reader icon at the top of any tutorial, as well as where there are instructions for a MakeCode project. See the demo below for the details.v
Add the new variable to the theme overrides for each target. This will be done in the target repo'stheme/themepacks.lessfile (e.g. pxt-microbit, pxt-arcade). Variables declared this way will be available to CRAs at runtime, and they will be initialized with the override values defined...
This repo contains the Arcade editor built withMicrosoft MakeCode (PXT). Creating and editing a package In the editor, you will find a GitHub icon next to the save icon. Use the GitHub integration to build a library package. You do not need to install the local dev server; everything can...