// ConstDecl = "const" ExportedName [ Type ] "=" Literal .// Literal = bool_lit | int_lit | float_lit | complex_lit | rune_lit | string_lit .// bool_lit = "true" | "false" .// complex_lit = "(" float_lit "+" float_lit "i" ")" .// rune_lit = "(" int_lit "...
val = constant.MakeFromLiteral(re, token.FLOAT,0)ifval ==nil{ p.error("could not parse float literal") } typ = types.Typ[types.UntypedFloat]return} p.expectKeyword("i") reval := constant.MakeFromLiteral(re, token.FLOAT,0)ifreval ==nil{ p.error("could not parse real component of ...
// Literal = bool_lit | int_lit | float_lit | complex_lit | rune_lit | string_lit . // bool_lit = "true" | "false" . // complex_lit = "(" float_lit "+" float_lit "i" ")" . // rune_lit = "(" int_lit "+" int_lit ")" . // string_lit = `"` { unicode_ch...
map2 := make(map[string]float, 100)当map 增长到容量上限的时候,如果再增加新的 key-value 对,map 的大小会自动加 1。所以出于性能的考虑,对于大的 map 或者会快速扩张的 map,即使只是大概知道容量,也最好先标明。这里有一个 map 的具体例子,即将音阶和对应的音频映射起来:...
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java/core/src/main/java/com/google/protobuf/FloatArrayList.java \ java/core/src/main/java/com/google/protobuf/GeneratedMessage.java \ java/core/src/main/java/com/google/protobuf/GeneratedMessageLite.java \ java/core/src/main/java/com/google/protobuf/GeneratedMessageV3.java \ ...
makeTypedLiteral(OWLRealUtils.print((Number) value), name); else throw new IllegalArgumentException(); } 代码示例来源:origin: Galigator/openllet @Override public ATermAppl getLiteral(final Object value) { if (value instanceof Float) return ATermUtils.makeTypedLiteral(DatatypeConverter.printFloat(...
;; Dot in floating point number literal. (modify-syntax-entry ?. "_" st) st))(defvar json-mode--string-syntax-table (let ((st (copy-syntax-table json-mode-syntax-table))) (modify-syntax-entry ?. "." st) st) "Syntax table for strings.")(...
package main import "fmt" func main() { var mapLit map[string]int //var mapCreated map[string]float32 var mapAssigned map[string]int mapLit = map[string]int{"one": 1, "two": 2} mapCreated := make(map[string]float32) mapAssigned = mapLit mapCreated["key1"] = 4....
../../../Qt/5.15.2/mingw81_32/include/QtCore/qstringliteral.h \ ../../../Qt/5.15.2/mingw81_32/include/QtCore/qstringalgorithms.h \ ../../../Qt/5.15.2/mingw81_32/include/QtCore/qstringview.h \ ../../../Qt/5.15.2/mingw81_32/include/QtCore/qstringbuilder.h \ ...