I find myself attracted to the same themes, character types, narrative tricks, and such, making it far too easy to pour the same old contents into what should be a new story. Good writers either find many important things to say,
No, thank you. Our imagination needs nothing left to it. It runs wild across the landscape of our horribly scarred and twisted memories, anxieties and untoward influences where it fetches things we wish it would have left buried. You eat from toilets while sitting on toilets. The porcelain re...
While this makes for a horribly boring section header, we do have to define the scope of cheating in what’s ultimately the very technical issue of the Infraction Procedure Guide, or IPG, the document that judges use to define and penalize errors in tournament play. I’ll be referring only...
We bemoan often the lack of real magic stores and wonder if there is a place for the classic magic store amidst the eCommerce world with its fancy tools. The Big Guy proves it can be done. He has a place to learn, trade stories, work on tricks and just relax in a magician-friendly...
Unlocking this deck, it’s easy to feel disappointed. There are no more Cutpurses, no Agony Warp, no Helms of the Ghastlord, because all of those things were way too OP in DotP13, weren’t they. That is not to say that the Dimir have lost all their tricks, of course. Most impor...
Magician Jeff Martin, of Salem, Ore., dazzled a group of teenagers with a three-card monte display and other sleight-of-hand tricks. "Here, let me slow it down and show you again," said Martin, as onlookers stared slack-jawed in disbelief. "And that's why you never want to bet on...