As far as point three, this is a serious concern for adventurers. In 5e,characters can only have three magic items attuned at a time(DMG pg 138). Therefore, unlike 4e, the number of magic item slots available to characters are very limited and magic items must be carefully considered. Na...
theeffect of spells– this means you can’t interrupt a ritual or spell being cast, and you can’t target an instantaneous spell as the effect has already been resolved (you’re better off withCounterspell 5efor that). You also can’t target the effects of magical items or innate ...
I generally put paladins in this camp: a paladin has to be called. Within the Church of the Silver Flame, paladins are treasured and brought into the templars; but in my opinion, a paladin must be called, it’s not something you can just pursue. Isn’t faith inherently irrational? And ...
Identify (Bard, Wizard) lets you learn the properties of magic items (so you can use them). Shield (Sorcerer, Wizard) gives you +5 to your armor class for 1 round as a reaction. Shield of Faith (Cleric) gives you +2 to your armor class for up to 10 minutes. Which classes get th...