If a player has just found a magic item and can’t cast theidentifyspell, they must spend a short rest to determine what the magic item is. Potions are an exception, just a little taste of the potion is enough to tell you what the potion does. In order to attune an item a player ...
As this is a work in progress, I am still determining game effects, but this could be represented by a Charisma Save that increases in difficulty each time the caster pushes themselves to attain an additional spell slot. The level of the slot could set the initial Difficulty Condition, and ...
I wanted to create a sort of scene that'd make the Skyrim's power of Voice, Thu'um unpredictable. Therefore, I made this wild magic variant and borrowed somewhat from the one who made the Revised Wild Magic Variant table. You all should look at his, and yeah, be awesome!