“If we were going to be entirely realistic, you’d probably have to have 1,500 different skill sliders” per player, he joked. “But this is a decent way to distill it into a thing that the layman can play around with and use.” Bailey agreed. “It’s an inexact science,” she ...
catches and jukes. Outside of the cool "get skinny" situational juke animations, the most impressive of these new animations are definitely the new tackles, which seem to mainly be a collection of realistic feeling wrap-