ifndef use_fbdev 319 # define use_fbdev 1 320 # endif 321 322 # if use_fbdev 323 # define fbdev_path "/dev/fb0" 324 # endif 接着是441~461行,将 use_evdev使能,并且触控输入设备的名称要根据自己的板子实际情况更改: 438 /*--- 439 *...
@@-447,16+447,16@@#endif#ifUSE_EVDEV || USE_BSD_EVDEV-# define EVDEV_NAME "/dev/input/event10" /*You can use the "evtest" Linux tool to get the list of devices and test them*/ +# define EVDEV_NAME "/dev/input/event3" /*You can use the "evtest" Linux tool to get the ...
然后318~324行,将USE_FBDEV的值改为1,使能frame buffer设备: 代码语言:javascript 代码运行次数:0 运行 AI代码解释 315 /*--- 316 * Linux frame buffer device (/dev/fbx) 317 *---*/ 318 #ifndef USE_FBDEV 319 # define USE_FBDEV 1 320 #endif 321 322 #if USE_FBDEV 323 # define FBDEV_PAT...
319 # define USE_FBDEV 1 320 #endif 321 322 #if USE_FBDEV 323 # define FBDEV_PATH "/dev/fb0" 324 #endif 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 接着是441~461行,将USE_EVDEV使能,并且触控输入设备的名称要根据自己的板子实际情况更改: 438 /*--- 439 * Mouse or touchpad as evdev i...
然后318~324行,将USE_FBDEV的值改为1,使能frame buffer设备: 315 /*---316 * Linux frame buffer device (/dev/fbx)317 *---*/318 #ifndef USE_FBDEV319 # define USE_FBDEV 1320 #endif321322 #if USE_FBDEV323 # define FBDEV_PATH "/dev/fb0"324 #endif 接着是441~461行,将USE_EVDEV使能,并且...
#define LV_USE_LINUX_FBDEV 0 #if LV_USE_LINUX_FBDEV #define LV_LINUX_FBDEV_BSD 0 #define LV_LINUX_FBDEV_RENDER_MODE LV_DISPLAY_RENDER_MODE_PARTIAL #define LV_LINUX_FBDEV_BUFFER_COUNT 0 #define LV_LINUX_FBDEV_BUFFER_SIZE 60 #endif /** Use Nuttx to open window and handle touchscreen...
#ifUSE_FBDEV #defineFBDEV_PATH"/dev/fb0" #endifUSE_DEV #使用触摸屏作为输入事件设备节点,可使用 hexdump 命令进行测试 #ifUSE_EVDEV || USE_BSD_EVDEV #defineEVDEV_NAME"/dev/input/event1" 修改lv_conf.h #使能配置文件 #if1 #修改显示屏像素 ...
#define LV_USE_FS_STDIO 1 @@ -1138,8 +1142,8 @@ #if LV_USE_LINUX_FBDEV #define LV_LINUX_FBDEV_BSD 0 #define LV_LINUX_FBDEV_RENDER_MODE LV_DISPLAY_RENDER_MODE_PARTIAL #define LV_LINUX_FBDEV_BUFFER_COUNT 0 #define LV_LINUX_FBDEV_BUFFER_SIZE 60 #define LV_LINUX_FBDEV_BUFFER_COUNT...
#define LV_USE_LINUX_FBDEV 0 #if LV_USE_LINUX_FBDEV #define LV_LINUX_FBDEV_BSD 0 #define LV_LINUX_FBDEV_RENDER_MODE LV_DISPLAY_RENDER_MODE_PARTIAL #define LV_LINUX_FBDEV_BUFFER_COUNT 0 #define LV_LINUX_FBDEV_BUFFER_SIZE 60 #endif /** Use Nuttx to open window and handle...
config LV_USE_LINUX_FBDEV bool "Use Linux framebuffer device" default n config LV_LINUX_FBDEV_BSD bool "Use BSD flavored framebuffer device" depends on LV_USE_LINUX_FBDEV default n choice prompt "Framebuffer device render mode" depends on LV_USE_LINUX_FBDEV default LV_LINUX...