disp_draw_buf= (lv_color_t *)malloc(sizeof(lv_color_t) * screenWidth *10);if(!disp_draw_buf) { Serial.println("LVGL disp_draw_buf allocate failed!"); }else{ lv_disp_draw_buf_init(&draw_buf, disp_draw_buf, NULL, screenWidth *10);/*Initialize the display*/lv_disp_drv_init(...
Serial.println("LVGL disp_draw_buf allocate failed!"); } else { lv_disp_draw_buf_init(&draw_buf, disp_draw_buf, NULL, screenWidth * 10); /* Initialize the display */ lv_disp_drv_init(&disp_drv); /* Change the following line to your display resolution */ disp_drv.hor_res = s...
在前⽂Arduino+ESP32 之驱动GC9A01圆形LCD(⼀),我们已经移植好了arduino GFX库,该库的⽰例程序内,还有LVGL的⽰例程序哦。arduino环境下移植lvgl是很⽅便的,我们⼀起来移植⼀个,并且跑⼀下lvgl的⽰例demo!由于arduino的library这个路径内的arduino⼯程⽂件是只读的,不便于我们编译测试⽰例...
lv_color_t * buf2 = NULL; uint32_t buf_size = LCD_H_RES * LCD_BUF_LINES * lv_color_format_get_size(lv_disp_get_color_format(my_disp)); buf1 = lv_malloc(buf_size); if(buf1 == NULL) { LV_LOG_ERROR("display draw buffer malloc failed"); return; } /* Allocate secondary ...
env_support examples scripts src tests .codecov.yml .editorconfig .gitignore .pre-commit-config.yaml CMakeLists.txt Kconfig LICENCE.txt README.md README_zh.md SConscript component.mk idf_component.yml library.json library.properties lv_conf_template.h ...
#define LV_DRAW_COMPLEX 1 #if LV_DRAW_COMPLEX != 0 /*Allow buffering some shadow calculation.*LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius` *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/ ...
DAY_DRAW_PREV_MONTH lvgl/lv_objx/lv_calendar.c /^ DAY_DRAW_PREV_MONTH,$/;" e enum:__anon156 file: DEF_RADIUS lvgl/lv_themes/lv_theme_material.c 16;" d file: DEF_SHADOW_COLOR lvgl/lv_themes/lv_theme_material.c 17;" d file: DEMO_H lv_examples/lv_apps/demo/demo.h 7;...
static void loop1code(void *pvParameter) { //tft_start(); //startup_jpeg(); (void) pvParameter; xGuiSemaphore = xSemaphoreCreateMutex(); lv_init(); lvgl_driver_init(); //static lv_disp_draw_buf_t disp_buf; //static lv_color_t buf_1[320 * 10]; //static lv_color_t buf_...
disp_draw_buf= (lv_color_t *)malloc(sizeof(lv_color_t) * screenWidth *10);if(!disp_draw_buf) { Serial.println("LVGL disp_draw_buf allocate failed!"); }else{ lv_disp_draw_buf_init(&draw_buf, disp_draw_buf, NULL, screenWidth *10);/*Initialize the display*/lv_disp_drv_init(...
/*Maximum buffer size to allocate for rotation. Only used if software rotation is enabled in the display driver.*/ #define LV_DISP_ROT_MAX_BUF (10*1024) /*--- * GPU *---*/ /*Use STM32's DMA2D (aka Chrom Art) GPU*/ #define LV_USE_GPU_STM32_DMA2D 0 #if LV_USE_GPU_STM...