LV_USE_QRCODE 1 @@ -50,7 +63,18 @@ LV_USE_TJPGD 1 LV_USE_BMP 1 LV_USE_LODEPNG 1 LV_USE_LINUX_FBDEV 1 LV_USE_LINUX_FBDEV 1 LV_LINUX_FBDEV_RENDER_MODE LV_DISPLAY_RENDER_MODE_PARTIAL LV_LINUX_FBDEV_BUFFER_COUNT 2 LV_LINUX_FBDEV_BUFFER_SIZE 1080 LV_USE_LINUX_DRM 0 LV_USE_...
git clone https://github.com/lvgl/lv_port_linux.git cd lv_port_linux/ git submodule update --init --recursive Select graphics backend To use legacy framebuffer (fbdev) support, adjust lv_conf.h as follows: #define LV_USE_LINUX_FBDEV 1 #define LV_USE_LINUX_DRM 0 #define LV_USE_SDL...
`LV_USE_MATRIX = 1`. The rendering engine needs to support 3x3 matrix transformations.*/ #define LV_DRAW_TRANSFORM_USE_MATRIX 0 /* If a widget has `style_opa < 255` (not `bg_opa`, `text_opa` etc) or not NORMAL blend mode * it is buffered into a "simple" layer before ren...
"description": "Example project to use LVGL on top of Linux graphics stack. Currently supported backends are either legacy framebuffer (fbdev), modern DRM/KMS, or SDL2.", "shortDescription": "CMake project for Linux devices supporting various display drivers.", "urlToClone": "https://...
#define LV_USE_LINUX_FBDEV 0 #if LV_USE_LINUX_FBDEV #define LV_LINUX_FBDEV_BSD 0 #define LV_LINUX_FBDEV_RENDER_MODE LV_DISPLAY_RENDER_MODE_PARTIAL #define LV_LINUX_FBDEV_BUFFER_COUNT 0 #define LV_LINUX_FBDEV_BUFFER_SIZE 60 #endif /*Use Nuttx to open window and handle tou...
#define LV_USE_STDLIB_STRING LV_STDLIB_BUILTIN #define LV_USE_STDLIB_SPRINTF LV_STDLIB_BUILTIN #define LV_STDINT_INCLUDE <stdint.h> #define LV_STDDEF_INCLUDE <stddef.h> #define LV_STDBOOL_INCLUDE <stdbool.h> #define LV_INTTYPES_INCLUDE <inttypes.h> #define LV_LIMITS_INCLUDE <...
#defineLV_USE_LINUX_FBDEV1 787+ #else 788+ #defineLV_USE_LINUX_FBDEV0 789+ #endif 790+ 785791 #ifLV_USE_LINUX_FBDEV 786792 #defineLV_LINUX_FBDEV_BSD0 787793 #endif lvgl lvgl.h +2 src/dev/disp/fb/lv_linux_fbdev.c +2
LV_USE_BARCODE 1 LV_USE_QRCODE 1 LV_USE_RLE 1 LV_BIN_DECODER_RAM_LOAD 1 LV_USE_TJPGD 1 LV_USE_BMP 1 LV_USE_LODEPNG 1 LV_USE_LINUX_FBDEV 1 LV_USE_DEMO_WIDGETS 1 LV_USE_DEMO_KEYPAD_AND_ENCODER 1 LV_USE_DEMO_BENCHMARK 1 LV_USE_DEMO_RENDER 1 LV_USE_DEMO_STRESS 1 LV_USE...
#define LV_USE_LINUX_FBDEV 0 #if LV_USE_LINUX_FBDEV #define LV_LINUX_FBDEV_BSD 0 #define LV_LINUX_FBDEV_RENDER_MODE LV_DISPLAY_RENDER_MODE_PARTIAL #define LV_LINUX_FBDEV_BUFFER_COUNT 0 #define LV_LINUX_FBDEV_BUFFER_SIZE 60 #endif /*Use Nuttx to open window and handle tou...
#define LV_USE_LINUX_FBDEV 0 #if LV_USE_LINUX_FBDEV #define LV_LINUX_FBDEV_BSD 0 #define LV_LINUX_FBDEV_RENDER_MODE LV_DISPLAY_RENDER_MODE_PARTIAL #define LV_LINUX_FBDEV_BUFFER_COUNT 0 #define LV_LINUX_FBDEV_BUFFER_SIZE 60 #endif /*Use Nuttx to open window and handle tou...