Embedded graphics library to create beautiful UIs for any MCU, MPU and display type. - lvgl/src/core/lv_obj_scroll.c at 4341660b93bda8eafbf836b2974285b39a68409c · lvgl/lvgl
lv_obj_refresh_style(obj); } @@ -1196,6 +1198,7 @@ void _lv_obj_set_style_color(lv_obj_t * obj, uint8_t part, lv_style_property_t p { lv_style_list_t * style_dsc = lv_obj_get_style_list(obj, part); lv_style_list_set_local_color(style_dsc, prop, color); trans_del...
static void lv_textarea_event(const lv_obj_class_t * class_p, lv_event_t * e); static void cursor_blink_anim_cb(void * obj, int32_t show); static void pwd_char_hider_anim(void * obj, int32_t x); static void pwd_char_hider_anim_ready(lv_anim_t * a); ...
2.1.1134 Part 1 Section 19.3.2.4, oleObj (Global Element for Embedded objects and Controls) 2.1.1135 Part 1 Section 19.3.3.1, tag (Programmable Extensibility Tag) 2.1.1136 Part 1 Section 19.4.1, cm (Comment) 2.1.1137 Part 1 Section 19.4.5, pos (Comment Position) 2.1.11...
scr = lv.obj() btn = lv.button(scr) btn.align(lv.scr_act(), lv.ALIGN.CENTER,0,0) label = lv.label(btn) label.set_text("Button")# Load the screenlv.scr_load(scr) Creating an instance of a struct symbolstyle = lv.style_t(lv.style_plain) ...
[0].parentNode.style.position="relative"),k[0].addEventListener("launch",function(){if(m(d),l.indexOf(d)<0){var e=+r.get(u)||0;if(++e,r.set(u,e,{expires:864e5,path:"/mobile/"}),e>=p)for(var t in f)l.indexOf(t)<0&&f[t]&&f[t].hide()}o&&o()}),k[0]....
[0].parentNode.style.position="relative"),k[0].addEventListener("launch",function(){if(m(d),l.indexOf(d)<0){var e=+r.get(u)||0;if(++e,r.set(u,e,{expires:864e5,path:"/mobile/"}),e>=p)for(var t in f)l.indexOf(t)<0&&f[t]&&f[t].hide()}o&&o()}),k[0]....
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lv_chinese_ime是在 lv_keyboard 的基础上编写的一个自定义部件(创建接口为:lv_chinese_ime_create(lv_obj_t *parent));),它和lv_keyboard没有什么区别,只是增加了支持中文输入法(拼音)的功能。 所以我们将其称为:支持中文输入法的LVGL键盘(lv_keyboard)部件增强插件。