voidlv_indev_set_button_points(lv_indev_t*indev, constlv_point_t*points) voidlv_indev_get_point(constlv_indev_t*indev,lv_point_t*point) uint32_tlv_indev_get_key(constlv_indev_t*indev) boollv_indev_is_dragging(constlv_indev_t*indev) ...
1075 1085 lv_indev_scroll_get_snap_dist 1086 + lv_indev_scroll_handler 1087 + lv_indev_scroll_throw_handler 1076 1088 lv_indev_scroll_throw_predict 1077 1089 lv_indev_active 1078 1090 lv_indev_add_event_cb @@ -1090,10 +1102,12 @@ lv_indev_get_key 1090 1102 lv_indev_get...
112uint32_tlv_indev_get_key(constlv_indev_t* indev); 113 120boollv_indev_is_dragging(constlv_indev_t* indev); 121 128voidlv_indev_get_vect(constlv_indev_t* indev,lv_point_t* point); 129 134voidlv_indev_wait_release(lv_indev_t* indev); ...
niklasf added a commit that references this issueon Sep 15, 2024 fix(indev): decouple scroll momentum decay from indev read loop (lvgl… 063b22a kisvegabor commentedon Sep 17, 2024 kisvegabor lvgl-bot added 💤 Stale on Oct 18, 2024 ...
#define LV_LOG_TRACE_INDEV 1 /**< Enable/disable trace logs in input device operations. */ #define LV_LOG_TRACE_DISP_REFR 1 /**< Enable/disable trace logs in display re-draw operations. */ #define LV_LOG_TRACE_EVENT 1 /**< Enable/disable trace logs in event dispatch logic. ...
* - lv_buttonmatrix_t: Get default maps: {"Btn1", "Btn2", "Btn3", "\n", "Btn4", "Btn5", ""}, else map not set. * - lv_checkbox_t : String label set to "Check box", else set to empty string. * - lv_dropdown_t : Options set to "Option 1", "Option 2", "Opt...
不思议的像素地牢 1.4-INDEV 标签:不思议的像素地牢像素地牢 版本:1.4-INDEV 平台:安卓 类型:动作冒险 更新:2024-09-14 16:21:08 语言:中文 大小:16MB 厂商:暂无 普通下载 安全检测无病毒无外挂 举报权限游戏截图 游戏简介 不思议的像素地牢游戏为玩家提供了四种职业的角色选择,包括战士、法师、盗贼和猎手。
Embedded graphics library to create beautiful UIs for any MCU, MPU and display type. - lvgl/src/core/lv_indev_scroll.c at d67dd943cadb3d21a3d9488b6354f669e2e58c65 · lvgl/lvgl
Embedded graphics library to create beautiful UIs for any MCU, MPU and display type. - History for src/indev/lv_indev.c - lvgl/lvgl
#define LV_LOG_TRACE_INDEV 1 /**< Enable/disable trace logs in input device operations. */ #define LV_LOG_TRACE_DISP_REFR 1 /**< Enable/disable trace logs in display re-draw operations. */ #define LV_LOG_TRACE_EVENT 1 /**< Enable/disable trace logs in event dispatch logic. ...