<ClCompile Include="lvgl\src\draw\sdl\lv_draw_sdl_texture_cache.c" /> <ClCompile Include="lvgl\src\draw\sdl\lv_draw_sdl_utils.c" /> <ClCompile Include="lvgl\src\draw\stm32_dma2d\lv_gpu_stm32_dma2d.c" /> <ClCompile Include="lvgl\src\draw\sw\lv_draw_sw.c" /> <ClCompi...
/* if enabled, the user is required to call `lv_draw_dma2d_transfer_complete_interrupt_handler` * upon receiving the DMA2D global interrupt */ #define LV_USE_DRAW_DMA2D_INTERRUPT 0 #endif /** Draw using cached OpenGLES textures */ #define LV_USE_DRAW_OPENGLES 0 /*=== *...
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Projects Security Insights Additional navigation options Files release/v8.3 .github demos docs env_support examples scripts src core draw extra font hal misc widgets lv_api_map.h lv_conf_internal.h lv_conf_kconfig.h lvgl.h tests .codecov.yml ...
AI画板 SDui-LVGL is a drawing board program based on the LVGL graphics framework, utilizing the stable diffusion API to call a remote server for text-to-image and image-to-image generation. This was my undergraduate thesis project, which has now conclude
#if LV_USE_GPU_SWM341_DMA2D #define LV_GPU_SWM341_DMA2D_INCLUDE "SWM341.h" #endif /*Use NXP's PXP GPU iMX RTxxx platforms*/ #define LV_USE_GPU_NXP_PXP 0 #if LV_USE_GPU_NXP_PXP /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu...
#define LV_GPU_SWM341_DMA2D_INCLUDE "SWM341.h" #endif /*Use NXP's PXP GPU iMX RTxxx platforms*/ #define LV_USE_GPU_NXP_PXP 0 #if LV_USE_GPU_NXP_PXP /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c) * and call ...
env_support cmake cmsis-pack LVGL.lvgl.1.0.3.pack LVGL.lvgl.pdsc LVGL.pidx README.md gen_pack.sh lv_cmsis_pack.txt lv_conf_cmsis.h rt-thread zephyr examples scripts src tests .codecov.yml .editorconfig .gitignore .pre-commit-config.yaml ...
AI画板 SDui-LVGL is a drawing board program based on the LVGL graphics framework, utilizing the stable diffusion API to call a remote server for text-to-image and image-to-image generation. This was my undergraduate thesis project, which has now conclude
Embedded graphics library to create beautiful UIs for any MCU, MPU and display type. It's boosted by a professional yet affordable drag and drop UI editor, called SquareLine Studio. - lvgl/lv_conf_template.h at master · mdiepart/lvgl