_lv_style_set_ptr(style_trans, prop, p1); /*Be sure `trans_style` has a valid value */ tr = lv_ll_ins_head(&LV_GC_ROOT(_lv_obj_style_trans_ll)); LV_ASSERT_MEM(tr); if(tr == NULL) return NULL; tr->start_value._ptr = fd1; tr->end_value._ptr = fd2; tr->start_va...
@@ -73,10 +73,11 @@ void lv_style_init(lv_style_t * style) */ void lv_style_copy(lv_style_t * style_dest, const lv_style_t * style_src) { if(style_src == NULL) return;LV_ASSERT_STYLE(style_dest); LV_ASSERT_STYLE(style_src);if...
#define LV_USE_ASSERT_STYLE 0 /**< Check if the styles are properly initialized. (Very fast, recommended) */ #define LV_USE_ASSERT_MEM_INTEGRITY 0 /**< Check the integrity of `lv_mem` after critical operations. (Slow) */ #define LV_USE_ASSERT_OBJ 0 /**< Check the object's...
#define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/ #define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/ #define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized...
#define LV_USE_ASSERT_STYLE CONFIG_LV_USE_ASSERT_STYLE #else #define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/ #endif #endif #ifndef LV_USE_ASSERT_MEM_INTEGRITY #ifdef CONFIG_LV_USE_ASSERT_MEM_INTEGRITY ...
* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */ #define LV_USE_ASSERT_OBJ 0 /*Check if the styles are properly initialized. (Fast)*/ #define LV_USE_ASSERT_STYLE 0 #endif /*LV_USE_DEBUG*/ /*=== * FONT USAGE *===*/ /* The bu...
<ClInclude Include="lvgl\src\misc\lv_assert.h" /> <ClInclude Include="lvgl\src\misc\lv_async.h" /> <ClInclude Include="lvgl\src\misc\lv_bidi.h" /> <ClInclude Include="lvgl\src\misc\lv_color.h" /> <ClInclude Include="lvgl\src\misc\lv_fs.h" /> <ClInclude Include="...
<Unit filename="lvgl/src/misc/lv_assert.h" /> <Unit filename="lvgl/src/misc/lv_async.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="lvgl/src/misc/lv_async.h" /> <Unit filename="lvgl/src/misc/lv_bidi.c"> <Option compilerVar="CC" /> </Unit> <Unit...
<Unit filename="lvgl/src/misc/lv_assert.h" /> <Unit filename="lvgl/src/misc/lv_async.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="lvgl/src/misc/lv_async.h" /> <Unit filename="lvgl/src/misc/lv_bidi.c"> <Option compilerVar="CC" /> </Unit> <Unit...
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