} CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "registerScriptFuncHandler",argc, 1); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_MyClass_MyPrefix_registerScriptFuncHandler'.",&tolua_err); #endif return 0; ...
运行报错wrong number of arguments to 'insert'。但是,foo里return nil就没问题, 又或者,将foo赋值给变量 看样子,直接写一...
}case2: {/*lower and upper limits*/intl = luaL_checkint(L,1);intu = luaL_checkint(L,2); luaL_argcheck(L, l<=u,2,"interval is empty"); lua_pushnumber(L, floor(r*(u-l+1))+l);/*int between `l' and `u'*/break; }default:returnluaL_error(L,"wrong number of arguments"...
return luaL_error(L, "wrong number of arguments to " LUA_QL("insert")); } } luaL_setn(L, 1, e); /* new size */ lua_rawseti(L, 1, pos); /* t[pos] = v */ return 0; } tinsert函数很简单,重点跟调lua_rawseti Cpp代码 //lapi.c LUA_API void lua_rawseti (lua_State *L,...
switch (lua_gettop(L)) { /* check number of arguments */ case 0: { /* no arguments */ lua_pushnumber(L, r); /* Number between 0 and 1 */ break; } case 1: { /* only upper limit */ lua_Number u = luaL_checknumber(L, 1); ...
lua.PushNumber( n );return1; }// else not a number; must be somethinglua.L_CheckAny(1); }else{strings = lua.L_CheckString(1);intnumBase = lua.L_CheckInteger(2);boolnegative =false; lua.L_ArgCheck( (2<= numBase && numBase <=36),2,"base out of range"); ...
root@iZ236j3sofdZ:/usr/local/nginx/conf/lua# curl 'http://localhost/lua_redis_basic' set msg error : ERR wrong number of arguments for 'set' commandlocation /lua_redis_basic { default_type 'text/html'; lua_code_cache on; //在这里的缓存是打开的,修改为 lua_code_cache off; 就可以...
cocos2d: addSearchPath has wrong number of arguments:2, was expecting1 明明C++的源代码和导出Lua的lua_cocos2dx_auto.cpp中写的明明白白是可以支持第二个参数的啊,太莫名其妙了。经过一番全局搜索,才发现在Runtime环境下,addSearchPath()这个方法TMD被Runtime.cpp给覆写了一次!!以下为Runtime.cpp中的代码片...
Vec2> > > ret = MapUtil::getRectDif_KeyGridIndex(arg0, arg1, arg2, arg3);std_map_int_vec2_to_luaval(tolua_S, ret);return 1;}} while (0);ok = true;luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d", "MapUtil:getRectDif_KeyGridIndex",argc, 4...
(error) ERR wrong number of arguments for 'eval' command 127.0.0.1:6379> EVAL "return redis.call('GET','hello')" 0 "world" 从上面的演示代码中发现,KEYS[1]可以直接替换为hello,但是Redis官方文档指出这种是不建议的,目的是在命令执行前会对命令进行分析,以确保Redis Cluster可以将命令转发到适当的集...