If you’re getting bored at this point, I suggest you skip to iteration 3. Segfaults and Valgrind That was the design for iteration 1. But the __parent made it complicated, because I had to create the cache-array by recursing backwards into all the node’s ancestors. This complexity hi...
Will skip the current loop iteration. push keyword function a() for i=1, 5 do push i, "next" end return "done" end print(a()) -- 1, next, 2, next, 3, next, 4, next, 5, next, done push "hey" -- Does *not* work, because it is a valid Lua syntax for push("hey") ...
6 int breaklist; /* list of jumps out of this loop */ 7 lu_byte nactvar; /* # active locals outside the breakable structure */ 8 lu_byte upval; /* true if some variable in the block is an upvalue */ 9 lu_byte isbreakable; /* true if `block' is a loop */ 10 } BlockC...
5 struct BlockCnt *previous; /* chain */ 6 int breaklist; /* list of jumps out of this loop */ 7 lu_byte nactvar; /* # active locals outside the breakable structure */ 8 lu_byte upval; /* true if some variable in the block is an upvalue */ 9 lu_byte isbreakable; /* tr...
Iteration over Python objects from Lua's for-loop is fully supported. However, Python iterables need to be converted using one of the utility functions which are described here. This is similar to the functions like pairs() in Lua. To iterate over a plain Python iterable, use the python....
To optimize the code, it's recommended to skiptable.removeand instead iterate through the array once. During this iteration, set any undesired entries tonil. After this, iterate through the array again and condense it if needed. This is the code I am considering, which is based on Mud's...
You can tell info-beamer to skip some frames. This lowers the framerate so you have more time per frame. For complicated visualizations this might be beneficial. user:~$ export INFOBEAMER_SWAP_INTERVAL=1 # default (probably 60fps) user:~$ export INFOBEAMER_SWAP_INTERVAL=2 # probably 30...
Next, we enter a for loop that will run one time for each possible bonus that there can be in a bonus category. If bonusCategory.maxBonusUnits is nil, then we set an arbitrary limit of 10000 units, which is very unlikely to happen in practice. At each iteration of the...
callback function is passed a table representation of the current row for each iteration of the loop. Syntaxof each row is: { \["column\_name\_1"\] = "value\_1", \["column\_name\_2"\] = "value\_2" }. Ifyou (optionally) return a number other than 0 from the callback-...
The LuaPlus distribution contains some modifications to the core Lua code base. As such, it is not an official distribution of Lua 5.1 (which may be found athttp://www.lua.org/), nor does it intend to represent itself as one. Most modifications are superficial, but some,...