This suite is consolidated from many projects taught at (adult) IoT classes over 2016 and 2017. Initially at least, there are likely to be a few gpio inconsistencies, or function namings that got changed sometime and haven't been brought into line. If you spot anything, just send a messag...
You also have the basics for how to write re-useable modules for your events, so that your work can be used by others. Remember that if someone else uses your implementation of a feature, they will spend much less time coding and testing it, allowing them to either finish ...
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Feb 10 2013Debugging and live coding with Corona SDK14 Jan 14 2013Fixing malformed UTF-8 in Lua0 Dec 27 2012Getting started and FAQ for ZeroBrane Studio0 Dec 27 2012Gideros live coding: a simple example1 Dec 10 2012ZeroBrane Studio is one year old7 Dec 10 2012GSL-shell script debugging...
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Like most of the files in E Suite, this Blynk library is NOT inherently tied into the rest of the E Suite collection. It should be easy to lift out just the Blynk files to use in your own Lua coding. Blynk library is derived fromhttps://github.com/blezek/blynk-esp, Daniel Blezek,...
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Like most of the files in E Suite, this Blynk library is NOT inherently tied into the rest of the E Suite collection. It should be easy to lift out just the Blynk files to use in your own Lua coding. Blynk library is derived fromhttps://github.com/blezek/blynk-esp, Daniel Blezek,...
Like most of the files in E Suite, this Blynk library is NOT inherently tied into the rest of the E Suite collection. It should be easy to lift out just the Blynk files to use in your own Lua coding. Blynk library is derived fromhttps://github.com/blezek/blynk-esp, Daniel Blezek,...
Like most of the files in E Suite, this Blynk library is NOT inherently tied into the rest of the E Suite collection. It should be easy to lift out just the Blynk files to use in your own Lua coding. Blynk library is derived fromhttps://github.com/blezek/blynk-esp, Daniel Blezek,...