LSFG 3正式发布:解锁20倍帧生成 第三方付费插帧软件Lossless Scaling Frame Generation(LSFG)发布了其3.0版本,带来了显著的性能和延迟改进。 LSFG 3.0还提升了图像质量和流畅度,大幅降低了GPU负载,使其在游戏和视频处理中的应用更加广泛。 Lossless Scaling是一款游戏优化软件,运用了各家的缩放算法、锐化算法和机器学...
LSFG 3 正式发布:解锁 20 倍帧生成 快科技 1 月 12 日消息,第三方付费工具 Lossless Scaling Frame Generation(LSFG)发布了其 3.0 版本,带来了显著的性能和延迟改进。 LSFG 3.0 还提升了图像质量和流畅度,大幅降低了 GPU 负载,使其在游戏和视频处理中的应用更加广泛。 Lossless Scaling 是一款游戏优化软件,运...
I have my BenQ XL2720 OC'd to 180hz and I have been using Lossless Scaling religiously for its frame generation. Since 180hz is 5.5 ms of persistence, and I wanted to see how HFR video could look on my LCD, I watched some clips from Youtube that were frame doubled with AI to ...
I have my BenQ XL2720 OC'd to 180hz and I have been using Lossless Scaling religiously for its frame generation. Since 180hz is 5.5 ms of persistence, and I wanted to see how HFR video could look on my LCD, I watched some clips from Youtube that were frame doubled with AI to ...
I have my BenQ XL2720 OC'd to 180hz and I have been using Lossless Scaling religiously for its frame generation. Since 180hz is 5.5 ms of persistence, and I wanted to see how HFR video could look on my LCD, I watched some clips from Youtube that were frame doubled with AI to ...