making connections, making quick decisions, and generating new ideas quickly. Logic games are usually level-based, time-controlled, and often ask the player to solve puzzles, making them great for playing anywhere anytime.
1 Core Data: Puzzles This paper aims to explore two phenomena in Korean: (1) left–right asymmetry and (2) pre-verbal structure building and a strong preference for early association. In particular, I investigate the role of (1) constructive particles; (2) prosody; and (3) structural ...