a trappers hell for speedrunning). This was the first segment, in which I allowed for two types of shrine. Skill-shrine or xp-shrine. With the first one, I would try to optimize for speed only, meaning at least sub-two-minutes. With the latter one I would optimize for xp too, whil...
Scripting in Wicked Engine is powered by Lua, meaning that the user can make use of the syntax and features of the widely used Lua language, accompanied by its fast interpreter. Apart from the common features, certain engine features are also available to use. You can load lua script files...
auto_destroy_when_finished (bool): [Read-Write] If true then destroy self when “finished”, meaning all relevant components report that they are done and no timelines or timers are in flight. auto_receive_input (AutoReceiveInput): [Read-Write] Automatically registers this actor to receive in...
auto_destroy_when_finished (bool): [Read-Write] If true then destroy self when “finished”, meaning all relevant components report that they are done and no timelines or timers are in flight. auto_receive_input (AutoReceiveInput): [Read-Write] Automatically registers this actor to receive in...