如何在 LocalScript 中创建 Roblox 聊天命令? local Admins = {""} local Prefix = "/" game.Players.PlayerAdded:Connect(function(plr) for _,v in pairs(Admins) do if plr.Name == v then plr.Chatted:Connect(function(msg) local loweredString = string.lower(msg) local args = string.split(l...
首先,在Roblox Studio中创建一个LocalScript对象。可以通过在“Explorer”窗口中右键单击“Workspace”或其他适当的父级对象,选择“Insert Object”>“Script”来创建LocalScript。local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait()character.HumanoidRootPart.Posit...
The script works, however, it’s just not consistent and I’m not sure why. When I’m testing it, 80% of the time it does what it’s supposed to and I have no problems. Sometimes, however, the particles don’t tween all the way and there are no errors in the output either. I...
在Roblox中,Lua是一种常用的脚本语言,用于开发游戏和应用程序。在Localscript中调用其他对象或功能可以通过以下步骤实现: 1. 获取需要调用的对象:首先,你需要获取你想要调用的对象的...
game.Players.LocalPlayer.Character["Robloxclassicred"].Handle.Mesh:Destroy() game.Players.LocalPlayer.Character["MediHood"].Handle.Mesh:Destroy() game.Players.LocalPlayer.Character["LN_2021_Closed"].Handle.Mesh:Destroy() --VarietyShades02 ...
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在Roblox中,LocalScript是一种用于在客户端运行的脚本。它可以用来创建抽象对象,以实现各种功能和交互。 抽象对象是指在编程中用来表示和处理特定概念或实体的数据结构。在Roblox中,抽象对象可以是玩家角色、游戏道具、NPC等。 创建抽象对象的步骤如下: 首先,在Roblox Studio中创建一个LocalScript对象。可以通过在“Explo...
在Roblox中,LocalScript是一种用于在客户端运行的脚本。它可以用来创建抽象对象,以实现各种功能和交互。 抽象对象是指在编程中用来表示和处理特定概念或实体的数据结构。在Roblox中,抽象对象可以是玩家角色、游戏道具、NPC等。 创建抽象对象的步骤如下: 首先,在Roblox Studio中创建一个LocalScript对象。可以通过在“Explo...