Eiiistraee's moonfirelasts for one round per level of the caster. Concentration is not required to maintain it, but it can be ended at will by the summoner, by a successfuldispel magicspell, or by any darkness spell cast against it for this purpose (which theEihsrraee's moonfirenegates...
htmltojsx - Automatically AJAXify plain HTML with the power of React. It's magic!. jsonx - React JSON Syntax. mozaik - Mozaïk is a tool based on nodejs / react / d3 / stylus to easily craft beautiful dashboards. react-blessed - A react renderer for blessed. jsondiffpatch-react ...
Espanso - The Raycast version of Espanso Search Bar @kud code api@^1.61.1 utils@^1.10.0 Esse Actions - Uses the Esse app, which must already be installed, to perform operations on the passed text @bert code api@^1.41.1 Fabric - Search and create items on Fabric. @naktinis code api...
We've done all of the Unlock series except the game themed ones, Escape Room: The Game, Escape Room: The Game (Escape Rooms II), and some of the Kosmos ones. a hit with the in-laws. Games I don't like:Anything with crude humor, a dark theme, heavy magic use, or gore (aka ...
Games I don't like: Root, Living Card Games, Pandemic, puzzles, simple/family party games (the target kind), and DnD\Pathfinder.What are your most and least favorite styles of games?How much do you like:Abstracts: Ameritrash: Dexterity: Eurogames: Family: Party: Strategy: Wargames: Do ...
MOVNTDQA (S4.1 _mm_stream_load_si128 Provides a non-temporal hint that can cause adjacent 16-byte items within an aligned 64-byte region (a streaming line) to be fetched and held in a small set of temporary buffers ("streaming load buffers"). Subsequent streaming loads to other aligned...
draggable-vue-directive - A simple directive to handle drag and drop of any Vue component. vue-smooth-dnd - Vue wrappers of smooth-dnd library. drag and drop, sortable library covering for many cases. vue-drag-resize - A dependency-free Vue component for draggable and resizable elements with...
The penchant of the Dwemer for Tonal Magic could also open up some lore there and give everyone the DnD Bard class they're looking for as well. Obviously I don't want everything about the Dwemer solved. But to be able to play with it a little bit more would be a dream. I totally...
for example, perhaps more random magic items that drop are useful for unarmed strikers, while Wildling Clasps just don't seem to exist in your game. Maybe allowing more oddball "broken" tricks for the Monk (and perhaps Paladin) while being much more strict with the Illusionist and Druid. ...
removeItem(index) { // do magic here to filter out the unwanted element // Update via 'setState' this.setState({ items : newModifiedItems }) } For an example, my trial method below: removeItem(e) { e.preventDefault(); // give your single list a className so you can selec...