Roblox Script Security Read Parallel Determines the lighting system for rendering the 3D world. This property is non‑scriptable and only modifiable in Studio. See Enum.Technology for available options and Lighting Technology for detailed descriptions and visual effects of each option. TimeOfDay string...
By default, all materials use Physically-Based Rendering (PBR) textures that allow you to display realistic surfaces in various lighting scenarios by using multiple texture maps on a single object. This means that when you use Studio's built-in materials: The metalness and roughness of a particu...