character (always negative), a potential for growth (lazy), lifelong learning (careless about self-improvement), financial responsibility (mountain of credit card debt), and physical fitness (gym is a
I realize all of this sounds pretty dramatic, but that’s how good the game was up to this point. Everything had been done immaculately. This world is incredible. I was already thinking, “This is an Editor’s Choice game for sure. Just wow.” Needless to say, the finale did not ...
However, life in a different culture is not exciting all the time. In fact, there can be times when you find certain things annoying. Here are some examples given by foreign people living in Japan from an article in MADAME RiRi. –Loud voices coming from megaphones (Man from Vancouver)...
The third is to correctly distinguish the difference between everyday use of incense and feudal superstitious activities. When words like incense burning are mentioned, many people immediately associate it with scenes of worshiping Buddha, which is a sequel to the discontinuity of incense culture. ...
While historical ninja manuals teach valuable lessons, we need to adapt them. Some techniques are bound only to the feudal period and are obsolete today. For example,the Shoninki talks about reading a person’s character based on the number of teeth he has. ...
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Age of War (Risk: Express) (7.5) –This is a feudal Japan re-theme of the original Risk: Express, but the core game-play remains the same. It’s the usual game of Yahtzee style rolling and rerolling, but with plenty of good decisions by giving you lots of options for which card ...