Level Up! The Guide to Great Video Game Design的书评 ···(全部 0 条) 读书笔记 ··· 我来写笔记 按有用程度 按页码先后 最新笔记 展开 关于游戏分工 少女Y奇幻漂流(ヘ(・_| 暗中观察) 非常详细地介绍了制作游戏的分工,原来TA这个岗位在3A已经存在多年,但国内最近几年才热起来: “概念美术师同...
“Learning from failed levels helps designers avoid common pitfalls and improve their own work.” 结语 《Level Up! The Guide to Great Video Game Design》通过系统化的方法,详细阐述了关卡设计的各个方面。Scott Rogers以丰富的行业经验为基础,提供了大量的实际案例和实用技巧,帮助设计师创建既有趣又具有挑战...
Level Up! 作者:Scott Rogers 出版社:Wiley 副标题:The Guide to Great Video Game Design 出版年:2010-09-07 页数:492 定价:USD 44.99 装帧:Paperback ISBN:9780470688670 豆瓣评分 7.4 18人评价 5星 44.4% 4星 22.2% 3星 27.8% 2星 0.0% 1星
Level Up! The Guide to Great Video Game Design 电子书 读后感 评分☆☆☆ 主要主机、3A类游戏,对国内的手游、棋牌游戏的开发者不太有借鉴意义。 但本身书还是很有趣的,借用一位豆友说的“是一部素材库”,翻译得也很走心。 作者是一位很有经验的游戏开发者,但书中所讲述的内容还是很宽泛,跨度太大,里面单...
Chapter 12. THE NUTS AND BOLTS OF MECHANICS If you find a path with no obstacles, it probably doesn't lead anywhere. —Author unknown There's nothing worse than an … - Selection from Level Up!: The Guide to Great Video Game Design [Book]
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Twelve years passed, and an eerily similar arcade game showed up in a bar called Andy Capp’s Tavern. The name of the game?Pong. Its maker? Atari. Seemingly overnight, the burgeoning world of video games was transformed. Novelty became industry. ...
Peter Ranscombe
D6 lighting: more abstract but more 3D, for architects and interior designers Three point lighting Three point lighting is a lighting theory with three types of lights: Key light: the primary light source Fill light: softer secondary light source to brighten up shadows Rim light: an accent ...
Films are getting bolder, directors are getting riskier, and actors are taking up more challenging roles. Meanwhile, the gaming franchise looks to be on the rise as those like Henry Cavill and Pedro Pascal lead their efforts in making Warhammer 40K and The Last of Us the best in the ...