but this can be a double-edged sword. Putting aside the notion that limitations can bolster art, less is often more when it comes to game design. Just take The Legend of Zelda’s evolution fromThe Hyrule Fantasysince 1986.Breath of
The Legend of Zelda: Ocarina of Time is an action-adventure video game developed by Nintendo's Entertainment Analysis and Development division for the Nintendo 64 video game console. It was released in Japan on November 21, 1998; in North America on...